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	<title>universal.adapter &#187; MXML</title>
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	<description>Lückenlos zwischen digitaler und realer Welt</description>
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		<title>Creating Flex UIs in Java &#8211; A Short Tutorial</title>
		<link>http://blog.ubigrate.de/2008/11/25/creating-flex-uis-in-java-a-short-tutorial/</link>
		<comments>http://blog.ubigrate.de/2008/11/25/creating-flex-uis-in-java-a-short-tutorial/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 11:07:45 +0000</pubDate>
		<dc:creator>Johannes Koch</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Programmierung]]></category>
		<category><![CDATA[Code Generation]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[JAXB]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[XJC]]></category>
		<category><![CDATA[XML Schema]]></category>

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		<description><![CDATA[You probably know two or three different ways to create Adobe Flash UIs. The most straightforward and expensive one is using Adobe&#8217;s Flex Builder. This IDE offers a quick, flexible and reliable way to program a UI in MXML &#8211; Adobe&#8217;s XML-based UI description language &#8211; and ActionScript &#8211; the corresponding scripting language to give [...]]]></description>
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